The most important units of AIML are:
* <aiml>: the tag that begins and ends an AIML document
* <category>: the tag that marks a "unit of knowledge" in an Alicebot's knowledge base
* <pattern>: used to contain a simple pattern that matches what a user may say or type to an Alicebot
* <template>: contains the response to a user input
There are also 20 or so additional more tags often found in AIML files, and it's possible to create your own so-called "custom predicates". Right now, a beginner's guide to AIML can be found in the AIML Primer.
The free A.L.I.C.E. AIML includes a knowledge base of approximately 41,000 categories. Here's an example of one of them:
<category>
<pattern>WHAT ARE YOU</pattern>
<template>
<think><set name="topic">Me</set></think>
I am the latest result in artificial intelligence,
which can reproduce the capabilities of the human brain
with greater speed and accuracy.
</template>
</category>
(The opening and closing <aiml> tags are not shown here, because this is an excerpt from the middle of a document.)
Everything between <category> and </category> is -- you guessed it -- a category. A category can have one pattern and one template. (It can also contain a <that> tag, but we won't get into that here.)
The pattern shown will match only the exact phrase "what are you" (capitalization is ignored).
But it's possible that this category may be invoked by another category, using the <srai> tag (not shown) and the principle of reductionism.
In any case, if this category is called, it will produce the response "I am the latest result in artificial intelligence..." shown above. In addition, it will do something else interesting. Using the <think> tag, which causes Alicebot to perform whatever it contains but hide the result from the user, the Alicebot engine will set the "topic" in its memory to "Me". This allows any categories elsewhere with an explicit "topic" value of "ME" to match better than categories with the same patterns that are not given an explicit topic. This illustrates one mechanism whereby a botmaster can exercise precise control over a conversational flow.
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See a good definition of Intelligent Agent, and Multi-agent System (MAS) on Wikipedia and on
aaai.org
Visual Reasoning and Remote Reasoning
In complex, uncertain environments, decision taken by an intelligent system derives from synthetic processes similar to Visual perception and fusion from elementary smart sensors, (reporting simple knowledge tokens from a local aspect of the world they were immersed) and shared memory of experienced events, that helped to build reasoning schemes.
Remote reasoning is a result of cooperating Remote agents, selected to build an agency.
Autonomous Agents and Multiagent systems, Agencies and Distributed Artificial Intelligence (DAI)
During a decade, these issues have been widely studied and developed all over the world, and new potential applications were found out in the New and Post-New Economy market. Nevertheless, the theorethic basis are still valid and ubiquitous computing, together with emerging new technologies can help to build smart systems and tools for Dynamic, Co-operative agencies of - artificial or human - intelligent entities.
Some recent works on these issues:
2007 International Conference on Autonomous Agents and Multiagent Systems
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